2019 Graduate Showcase

  

Olivier Primeau

Olivier is a 3d modeler interested in both video games and VFX. He loves learning and is very passionate about making realistic, accurate and high quality models and textures, although he specializes in hard surface modeling. He is efficient in Maya, Zbrush and Substance Painter and has experience building and rendering sets in Unreal Engine 4 and Arnold. Olivier is more of a technical artist, and adapts easily to new environments. He likes technology, design and history.

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Last Modified: May 25, 2019