Independent Video Game Design
Your Portfolio should demonstrate your creativity, design knowledge, artistic talents, and technical skills, as well as some proficiency with the tools of the trade.
Select pieces of your best work to submit per category if available. Presentation should be clean and simple, not distracting from the work itself.
Game Design Portfolio pieces are recommended to be:
- Design Documents: Documents detailing some or all of the game systems of an original game concept.
- Level Design Layouts: Original Level Design Maps made from either a game engine (Unreal Engine, Unity, Construct, Game Maker, RPG Maker etc.), 3D Modeling software (3DS Max, Maya, Blender, Sketchup, etc.) or commercial in-game editors. The layouts must be presented with images and/or video and must include a text document explaining the level design intentions.
- Pitch documents: Unique and well-presented proposal for a game that includes a poignant description, mock-ups, unique selling points, etc.
Your portfolio must include at least one (1) Game Design Portfolio piece but additional ones are recommended.
For each Game Design portfolio piece, you must clearly demonstrate your design approach and how those choices are supported within the presented game and/or level.
Portfolio pieces from the following categories are optional but at least one is recommended:
- Artistic: Illustrations, concept art, (image and/or video of) 3D models, (video of) 2D or 3D animations, 2D/Pixel art, music, etc.
- Technical: One or several programs or games that you have coded/scripted (Unreal Engine, Unity, Construct, Game Maker, RPG Maker etc.) and/or game mods that you have created.
Identification and Submission of Material
Digital submissions only.
Your portfolio must be hosted on a file sharing platform (Dropbox, Google Drive, OneDrive, etc.) or website (Personal website, Youtube, ArtStation, Behance, Wix, etc.)
Please make sure that the portfolio link is publicly accessible online.
Please submit your portfolio here: