Independent Video Game Design
A.E.C. Program NWE.33 – (900 hours) Full-time Evening
Program scheduled to start: To be announced (TBA)
Application & Portfolio deadline: To be announced (TBA)
Late applicants (those applying after the deadline date) can late-apply online, but will only be considered if space permits.
All dates are subject to change without notice.
For more information please contact the AEC Office in room 3H.1, (514) 931-8731 extension 3210.
The Independent Video Game Design Program has been designed to:
- Accelerate students toward a career in Independent Video Game Design.
- Provide training in entrepreneurship and self-promotion.
- Foster existing artistic and technical skills related to video game design.
The ideal candidate is one who wishes to pursue the artistic, technical and business training necessary to become an Independent Video Game Designer.
The candidate must demonstrate proficiency in a discipline required for the creation of video games such as, but not limited to, drawing, animation, 3D modeling, level design, programming and game design. The candidate must exhibit a desire to be instructed in all of the above disciplines regardless of prior proficiency.
The candidate should have good communication and teamwork skills, a sense of design and innovation, proficiency in working with computers, an entrepreneurial spirit, and be detail oriented.
Upon successful completion of the Independent Video Game Design Program, graduates will have acquired the skills and competencies to perform the tasks of an entry-level position related to the occupation of Game Designer in the Independent Video Game Industry. They will have acquired the underlying design and entrepreneurial competencies necessary to start their own independent game design micro-studio.
Graduates will be able to:
- Design basic original video games and intellectual property.
- Create the art and audio assets required to produce a video game.
- Make the video game playable through scripting using pre-existing models.
- Develop a marketing strategy to promote their video game.
- Work and communicate effectively with team members.
- Present to, and communicate with, investors, publishers, distributors, and customers.
- Produce a portfolio demonstrating their abilities in the video game industry.
- Apply an entrepreneurial approach to a video game project.
A person who has received instruction considered sufficient by the college and meets one of the following conditions may be admitted to a program of studies leading to an Attestation d’études collégiales:
- The applicant’s studies have been interrupted for at least two consecutive terms or one school year;
- The applicant is covered by an agreement entered into between the college and an employer or by a government program of studies;
- The applicant has completed at least one year of post secondary studies over a period of one year or more.
- The college considers sufficient instruction to be one of the following:
- Québec Secondary School Diploma (DES) or equivalent
- Québec Diploma of Professional Studies (DEP) or equivalent
Applicants without a DES or DEP or equivalent must submit a letter of intent and curriculum vitae which should provide the Program with information regarding the applicant’s aptitudes, skills and experience.
- English language skills equivalent to placement at Preparation for College English or higher. Applicants may be required to take an English placement exam.
- A letter of intent explaining the applicant’s reasons for seeking admission to the program and demonstrating his or her interest in developing a career in independent video game design.
- Applicants are required to submit a portfolio of original work. Suggestions regarding portfolio content can be found on the Dawson College website, or by contacting Dawson College’s AEC Program Office.
- An interview will be required to assess the applicant’s ability, motivation and communication skills.